How to use the Audio Area Entity in CRYENGINE | Game Audio & Music

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Published on ● Video Link: https://www.youtube.com/watch?v=koKfc4VAq_k



Game:
Unreal (1998)
Category:
Tutorial
Duration: 7:24
1,577 views
22


This lesson goes over the Audio Area Entity and how you can nest the distance fade and triggers of the entity within a flowgraph to empower the area shape to be far more versatile.

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Tags:
Crytek
Cryengine
Video games
Game development
Tutorial
Training
Game engine
User interface
Game art
Indie
Indie development
Game audio
Audio
Programming
Design
Level design



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