How to use the Relighting Toolset in Foundry's Nuke

Channel:
Subscribers:
106,000
Published on ● Video Link: https://www.youtube.com/watch?v=KWTiS2DV2CM



Category:
Tutorial
Duration: 5:59
8,618 views
160


The Relight node in Nuke takes a 2D image containing normal and point position passes and lets you relight it using 3D point lights. Essentially bypassing the need to return to a 3D application and re-render the lighting, Relight provides a quick and interactive way to relight a 3D scene in a 2D environment.

Relight works by applying a 3D shader to a 2D image using the normal and point position passes stored in separate image channels, and lets you attach and manipulate a 3D point light (or multiple lights via a Scene node).

Nuke is a node-based compositing software. Nuke is the shot based compositing toolset at the heart of the Nuke family. From stereo to deep compositing, Nuke includes all of the essential compositing tools.

People, passion, and tech that takes you places.
Visit our Learn page for more tips and tutorials: https://learn.foundry.com/
Try #Nuke here: https://bit.ly/2RYPD19

Visit us: https://www.foundry.com/

Follow us!
https://www.facebook.com/TheFoundryTeam
https://www.instagram.com/foundryteam
https://www.twitter.com/TheFoundryTeam
http://linkedin.com/company/foundryteam

#NukeTutorial #VFX #Compositing







Tags:
Nuke
particles
toolset
toolsets
compositing
deep compositing
postproduction
production
visual effects
vfx
compositing in nuke
compositing tutorial
compositing animation
foundry nuke
foundry nuke tutorial