How to Use the World Environment To Improve Visuals in Godot (Godot 4 Tutorial)
In this video, I talk about the World Environment node in Godot and I explain as much as I can about it's properties. Hopefully by the end of the tutorial, you have a good understanding of Godot's World Environment node and are able to use it to improve your game's visuals.
Timestamps:
Start: 0:00
Background: 2:20
Sky: 5:01
Ambient Light: 13:00
Reflected Light: 14:02
Tonemap: 14:24
SSR: 17:52
SSAO: 20:33
SSIL: 22:30
SDFGI: 24:49
Glow: 29:44
Fog: 33:12
Volumetric Fog: 34:04
Adjustments: 36:16
Camera Attributes: 37:23
Learn more about Global Illumination:
https://docs.godotengine.org/en/stable/tutorials/3d/global_illumination/introduction_to_global_illumination.html
World Environment documentation:
https://docs.godotengine.org/en/stable/classes/class_worldenvironment.html
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