How Ultrakill Mastered The Final Boss
The final boss is the most fun part of a video game in my opinion. Whether it be Malenia in Elden Ring, or the True Radiance in Hollow Knight, these challenges make or break a game. They're always difficult, beautiful and super fun. They take you through the hardest part of the game, make your perfect your skills and gameplay, and then give you one last battle.
I've looked through Elden Ring, Hollow Knight, TF2, Terraria and even Undertale but I've come to the conclusion that Ultrakill's final bosses are the best; those two being Minos Prime, and Sisyphus Prime.
These bosses are funny, challenging and more importantly, mechanically complex. By chaining combos with your weapons, oneshotting and getting p ranks, you're gonna need to learn everything to fully defeat the hardest bosses in video games as a whole. Combined with the best movement shooter's mechanics, it's a recipe for success.
This is how Ultrakill perfected the final boss, where I analyze, rank, and give you tips and tricks to every boss fight in Ultrakill, as well as show you some speedruns and funny moments.
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Music In Order:
Royal Raceway — Nintendo — Mario Kart 8 Deluxe
Big Blue — Nintendo — Mario Kart 8
Red Streamer Battle — Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita, Fumihiro Isobe — Paper Mario The Origami King OST
Amiibo Girl — Nintendo — Miitopia OST
Date Start — Toby Fox — Undertale OST
Lovely City — bo en — Lovely World Soundtrack
Don't Fall — bo en — Pikuniku OST
Dung Defender — Christopher Larkin — Hollow Knight OST
Infestation — DM DOKURO — Terraria Calamity Mod OST
Rude Buster — Toby Fox — Deltarune OST
Daisy Circuit — Nintendo Music — Mario Kart Wii
Timestamps
Introduction 0:00
Elden Ring 0:18
Prime Sanctum First 0:51
Minos Prime 2:51
Prime Sanctum Second 7:32
Sisyphus's Prison 11:58
Sisyphus Prime 12:58
Conclusion 16:46
Final Thanks 17:15