How YOU can break physics in Space Engineers

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Space Engineers
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Last time we made thrusters useless using gravity generators, this time we take that to the EXTREME. Using over 3000 gravity generators, we catapult multiples ships into space at incredible fast speeds.

In this video, I show off a couple of examples of using for gravity generators for purposes they may or may not have been intended for. Have any more ideas for creative uses for gravity, let me know with a comment!

Thrusters? Not needed!
Gravity generators? Online!
Physics? BROKEN!

0:00 Start
0:12 Recap
0:45 Multiple gravity generators demo
1:34 Taking it to the EXTREME!
2:04 1500Gs Demo with Player
2:23 Demo 2 with no speed limit
2:33 Launching a ship into space with gravity
3:18 Piloting a ship launched by gravity
3:44 Gravity Boost Ring
5:07 Did I forget something...

All grids used in this video can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2784458837

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Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.

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Title: How YOU can break physics in Space Engineers

My Last Video: BREAKING the game with Gravity Generators - Space Engineers

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