In this beautiful game we are one of the few people immune to a terrible curse wrecking the land. Thuss we decide to venture out and help - not particularly equipted like a hero (we only have three arrows for our bow) but still carrying skill, wits ...and a bit of magic
As y'all know by now i do like tactic games specially with a tile system - but this played more like a puzzle and that was a nice change. Not to say it was super inventive but i liked it and the abilites you can unlock plus the movement system were a breath of fresh air! I'll probably get this for myself...
About the Game:
Howl is a turn-based tactical folktale set in medieval times. A sinister ‘howling plague’ has ravaged the land, turning all who hear it into feral beasts. You play a deaf hero plunging into danger in search of a cure.
Use your weapons and your wits to survive, planning up to six steps in advance to outmanoeuvre your opponents. As you plot out your attack, you’ll also craft your own prophecy, weaving a continuous piece of scripture during the fight.
The visuals of Howl are created through ‘living ink’, a flowing artstyle that paints the story as you play. Carve your way through a dark fairytale world, fighting and writing to rid the lands of the plague.
Features:
Foretell the actions of your enemies in tactical, turn-based combat
Beautifully illustrated in a unique, living ink artstyle
Unlock and upgrade new skills like shadow step, exploding shot and more
Save villagers from the claws - or howl - of the wolves
Play through 60 levels in 4 chapters
Plot your route on the world map to uncover new skills and secret paths