Huge New Update - Alpha 52 Experimental - 2 Lock Crates | Subsistence Lets Play - Gameplay S02EP01
Huge New Update to Alpha 52 on the Experimental Branch of Subsistence. This new experimental update has added 2 traps to the game, an animal trap & fish trap. It also adds a new crafting bench to the game, the Lathe. With the Lathe you can craft an Elevator. The parts to the elevator are the elevator car, switch, & track. There is also a new fish added to the game, the Largemouth Bass. The UI/Crafting Menu has been changed as well. The menu were in a list format & is now changed to the Grid System. The Animal Harvesting animation has been drastically improved and is much smoother. One of the most important things to me is the new Map. Theres a new HUD overhaul, a BCU range extender, & new graphics for the Sun. Major Performance Overhaul: Base (built structures) rendering performance, Animated base items, World rendering performance, & Improved shadow falloff. New Languages - Korean & Japanese. Fixed migrating birds not showing in Co-op mode & the Hammer is now built in the Player Crafting Menu (Tab) instead of the BCU.
Subsistence is a very realistic Hardcore Survival game where instead of worrying about Zombies or the Infected trying to kill you, you actually have to worry about Nature trying to kill you. In a land filled with man eating bears, wolves, & even other hunters, you must build up a shelter/base to escape your enemies and the impending cold of mother nature.
Alpha 52 Update Notes: https://drive.google.com/file/d/1srkL8IvQ1xNWX2zSJ9jIQ_QpF0pGNH_6/view
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