Hyper SF2 [Arcade] - WW 'versions' of the Bosses (flawed)
This a demonstration of the World Warrior 'versions' of the bosses in the Arcade version of Hyper Street Fighter 2. Read on for more information...
This is a demonstration of me using alternative methods to select the bosses Balrog, Vega, Sagat and M.Bison in 'NORMAL' (World Warrior) mode.
Unfortunately when you do this, it doesn't actually give you the WW bosses... instead it gives you another character in the fight. So WW Balrog gives you Blanka; WW Vega gives you Guile; WW Sagat gives you E.Honda; and WW Bison gives you Ryu.
However on the character select screen, the portraits of the bosses ARE the actual World Warrior ones but in messed up colour palettes. It's surprising that these portraits are in the game at all... but it does suggest that Capcom may have originally planned to include them in as non-playable bosses for nostalgic/traditional purposes? Who knows...
This video demonstrates the portraits, the lose process and their second colour palettes. As you can see, they have no lose portraits or continue portraits. The continue process freezes/resets the game with them... it's all pretty flawed.
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