I caved... Multiple Button Types & Instance Depth Sorting
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Okay, so now I can get full into development... What you are seeing here are four types of buttons, these activate recievers, which will eventually be doors and/or puzzle elements in the final game. I also snagged my revamped depth sorter system from Asphodelos. I have also snagged and plan to modify the lighting system from Asphodelos also.
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