I made a game in 48 hours...

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Published on ● Video Link: https://www.youtube.com/watch?v=nG0JfsWejac



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Check out everyone else on my team!! vvv

Griffin Guarraci: Programmer and Game Designer: https://www.artstation.com/griffinguarraci

Rebecca Farfan: Project Manager, Lead Narrative Designer, Writer, Sound Designer: https://www.linkedin.com/in/rebeccafarfan?utm_source=share&utm_campaign=share_via&utm_content=profile&utm_medium=ios_app

Michael Cormican: Tech Artist: https://www.linkedin.com/in/michaelcormican

Alexis Chappell: Narrative Designer and Lead Artist: https://www.artstation.com/alexis-chappell

Nico Hoyos-Romero: 3D Modeler and Texture Artist: Instagram @nico._.hoyos

Gavin Graves: Project Manager, UX Designer, Concept Artist, Marketing: Instagram @Gavin_graves13

Hunter Walton: 3D Modeler, Editor, Marketing, Texture Artist

Vivienne Bull: 3D Modeler, Lead Texture Artist, 2D Background Artist

Sky Marjamma: 2D Background Artist: Instagram @mokym.art

Leah Givens: Texture Artist, Editor: (Will add social media when I get it)

Watch as I take on the challenge of creating a game from scratch in just 48 hours! From brainstorming to coding to testing, I'll show you the process of making a game in such a limited time frame.

This game jam was an intense and exhilarating experience, and I learned a lot from it. If you're a game developer or a fan of game development, you won't want to miss this video! See just how much can be accomplished in just 48 hours and maybe get some inspiration for your own game projects.







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