I made my own 3D Graphics Engine (C++ and OpenGL)
In this video, I'm going to show you how I made my own graphics engine (C++ and OpenGL) in order to create 3D applications.
This graphics engine is used to render 3D graphics in my applications, and it's been a huge help in speeding up the development process. I hope you enjoy this video, and if you have any questions you can drop me a message in the comments or discord server: https://discord.gg/eehehsPAka
#cpp #opening #rendering #gamedev #programming #computergraphics
Check out my Steam game: https://store.steampowered.com/app/2310670/Midnight_Arrow/
The video where I talk about Ambient Occlusion:
https://www.youtube.com/watch?v=fwaGQrQuvpk&ab_channel=LowLevelGameDev
Library repo:
https://github.com/meemknight/gl3d
Check out my full game engine!:
https://www.youtube.com/watch?v=tK7yugR3qDU
If you want to start making games in C++ check out this video:
https://www.youtube.com/watch?v=7qm4OR3EmnQ&ab_channel=LowLevelGameDev
Doom 2016 render study (shadow optimizations):
https://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/
Music:
Idealism, SwuM - Break https://chll.to/98be3ad2