I playthrough Alien versus Predator a Cps2 Arcade classic
My current video upload schedule
monday 2 gmod and 2 gmod requests, if any
Tuesday: 1 7 days to die playing for 35 in-game days video
wednesday 1 mugen One punch man video and 1 marvel versus capcom maximum and 1 My ikemen tag team everything vs everything video
Thursday 3 Consider me dead Nightcore videos and 1 resident evil 5 gold with ultimate color enb
Friday: 1 First-person dead space 1 video with reshade and other mods
saturday 2 gmod and 2 requests, if any
Sunday: 2 random Cps2 games
I will keep updating these schedules as i change what i am currently doing
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Alien vs. Predator (エイリアンVSプレデター) is a 1994 beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system. It is based on the science fiction franchise of the same name. Introducing an original fighter to the game: Lt. Kurosawa, the players take control of up to three from the selection of four cyborgs and Predator characters in a battle against the Alien hordes and rogue human soldiers. The game was very well received by the public and media publications, but was never ported to any home systems.Alien vs. Predator uses a control setup with an eight-directional joystick and three buttons: one to attack, one to jump, and one to shoot. The default cabinet for the game allows as many as three players to play simultaneously, although some smaller cabinets only accommodate two players. Four characters are available for the players' use: two cyborg soldiers, Major Dutch Schaefer and Lieutenant Linn Kurosawa; and two Predators, a Hunter and a Warrior.
Three of the four characters are equipped with a melee weapon: a katana for Linn, a bladed naginata staff for the Hunter, and an extendable-retractable spear/staff for the Warrior. Dutch has no such weapon, but can hit enemies with his cybernetic arm; in addition, he can hold and swing any melee weapon dropped by another character, instead of throwing it as the other playable characters do.
Each character is also equipped with a projectile weapon for ranged attacks. Linn uses a rapid-firing handgun, Dutch has a smart gun in his cybernetic arm, and the Predators both use shoulder-mounted energy weapons. Ammunition is represented by a meter near the bottom of the screen; when the meter is depleted, the character is unable to fire until it refills. Linn's ammunition refills the fastest and allows the most shots, but she is completely defenseless while she reloads. Dutch and the Predators can move and fight while waiting for their ammunition to refill, and unlike Linn's automatic pistol, their meters will gradually refill when not firing.
Assorted weapons such as grenade launchers and flamethrowers can be found or taken from fallen enemies, but these have a limited ammunition supply. The player can also find jewels for bonus points, or food and medicine to restore lost health.