I Want to Talk to You About the Game: Act of Aggression
This could be a juicy game we can play.
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The gameplay details are summarized below:
Streamlined Economy: Manage only one resource as oil is automatically converted to cash, allowing you to focus on the action. Unit expenditure is up-front, meaning no more micromanaging production lines.
New Base Building System: Like a traditional RTS, base building units are selectable. Build directly from the builder (or destroy your opponent's builder!)
New Airstrikes: You no longer control the planes mid-flight. They go directly to their target and strike, much faster than previously.
Huge balancing update and unit model improvements as well as UI tweaks and changes: for example, all units now accelerate and decelerate faster, guaranteeing more streamlined and action-packed RTS gameplay.