I Went 3-2 at a GT with 18 CENTURIONS

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My 18 Centurion Raven Guard Successor Chapter list has actually managed to get some wins and a positive 60% win rate at a 40k Grand Tournament! This battle report video will go over the tournament games and how I managed to pull off such a ridiculous feat!

===Additional Notes That Probably Don't Help New Players===
[1] Engagement range (i.e you can fight in melee range) is 1" around a model OR a terrain wall if the model behind the wall is up to 1" away. If you put yourself 1.1" away, you can't be fought through the wall and most models can't fit in that gap between you and the inside of the wall, so you cannot be attacked, so Noah can't charge the incursors from the front, but because the incursors are within an inch of the wall on each of the sides, that wall does count as engagement range and so Noah's orks can't get within an inch of the side walls without also declaring a charge on the incursors. This probably didn't help clear things up. Sorry, it's complicated and makes sense in practice.

[2] The fight phase always starts with the play who's turn it is NOT choosing a unit to fight with, but most the time the player who's turn it is has charged, which gives them the fights first buff and allows those units to fight before standard ordering. However, the fights first ability adds those units to the queue, so in the fights first step of the combat phase, the player who's turn it is NOT can choose a fights first unit to fight with, even if they were charged.

To complicate things: the Judiciars have precision, which means that they can target the character in a unit, bypassing the bodyguard, so it is likely that whoever charges will get their judiciar killed by the other. This comes up in game 3.

[3] "Sticky objective" means that you hold an objective even if you have no units on it until your opponent gets models on it to hold it themselves. This means even if I kill Martin's Storm Guardians, he still controls that objective until I physically go and take it, and I can't do that until my turn 5 after I've scored. Fortunately I had 3 other objectives for the full 15, but it does mean that Martin scores it even if nothing is there.

===CHAPTERS===
0:00 Paul is less bad at stuff
0:28 Support your local tournaments
2:02 My NEW Screaming Ravens List
5:22 The MVP (Sponsor Time)
6:00 Game 1 - Noah's Taktikal Brigade Orks
14:17 Game 2 - Conor's Stormlance Task Force Dark Angels
21:34 Game 3 - Tommy's Stormlance Task Force Dark Angels
29:30 Screaming Ravens Win Condition
31:35 Game 4 - Alun's Lions of the Emperor Adeptus Custodes
34:39 Game 5 - Martin's Aspect Host Aeldari
42:43 The Dice are Sentient
43:18 Finishing the Fight
44:30 Shocking Results


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