ICO \ Gameplay - Beginning | PS3

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Published on ● Video Link: https://www.youtube.com/watch?v=I9uQD7WXHaM



Game:
Ico (2001)
Category:
Let's Play
Duration: 25:00
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Ico (イコ Iko, /ˈiːkoʊ/), stylized as ICO, is an action-adventure video game developed by SIE Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.

The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles.

Ico introduced several design and technical elements, including a story told with minimal dialogue, bloom lighting, and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art, original gameplay and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. It was re-released in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico.

Developer(s) SIE Japan Studio
Team Ico
Publisher(s) Sony Computer Entertainment
Director(s) Fumito Ueda
Producer(s) Kenji Kaido
Designer(s) Fumito Ueda
Composer(s) Michiru Oshima
Koichi Yamazaki
Mitsukuni Murayama
Platform(s) PlayStation 2
Release

NA: September 24, 2001
JP: December 6, 2001
EU: March 22, 2002

Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Ico (right) calls out to Yorda (left) while she waits on the ruined castle. The game's graphics feature soft light techniques that influenced the graphics of games for years since.

Ico is primarily a three-dimensional platform game. The player controls Ico from a third-person perspective as he explores the castle and attempts to escape it with Yorda. The camera is fixed in each room or area but swivels to follow Ico or Yorda as they move; the player can also pan the view a small degree in other directions to observe more of the surroundings. The game includes many elements of platform games; for example, the player must have Ico jump, climb, push and pull objects, and perform other tasks such as solving puzzles in order to progress within the castle. These actions are complicated by the fact that only Ico can carry out these actions; Yorda can only jump short distances and cannot climb over tall barriers. The player must use Ico so that he helps Yorda cross obstacles, such as by lifting her to a higher ledge, or by arranging the environment to allow Yorda to cross a larger gap herself. The player can tell Yorda to follow Ico, or to wait at a spot.

Ico (イコ pronounced "Ee-ko"), a horned boy, is taken by a group of warriors to an abandoned castle and locked inside a stone coffin to be sacrificed. A tremor topples the coffin and Ico escapes. As he searches the castle, he comes across Yorda (ヨルダ Yoruda), a captive girl who speaks a different language. Ico helps Yorda escape and defends her from shadow-like creatures. The pair makes their way through the castle and arrive at the bridge leading to land. As they cross, the Queen, ruler of the castle, appears and tells Yorda that as her daughter she cannot leave the castle. Later, as they try to escape on the bridge, it slips up and they get separated. Yorda tries to save Ico but the Queen prevents it. He ends up falling off the bridge and losing consciousness.

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Channel https://www.youtube.com/watch?v=NjkI_HjymVA&list=PLIWGc0BIMJSBRAQYH3itvwBW-ozk15Qci&t=82

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