Iconoclasts - Trailer

Iconoclasts - Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=LhwlREMXzJw



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Iconoclasts is an action platformer video game by Swedish developer Joakim "Konjak" Sandberg and published by Bifrost Entertainment. The game was released on January 23, 2018 for Microsoft Windows, macOS, Linux, PlayStation 4 and PlayStation Vita, and August 2, 2018 for the Nintendo Switch.
Gameplay involves a mixture of exploring, fighting enemies, and solving environmental puzzles using Robin's tools. The game has a plot that plays out as the player completes levels. The game places a lot of emphasis on boss battles, and there are well over twenty different bosses in
the game.
Robin gains several tools over the course of the game, each with both combat and puzzle-solving functions. The wrench is a melee weapon that is also used to turn bolts, grapple, and, later, electrify Robin or other tools and objects. The stun-gun can fire single shots and charge shots, and can destroy some obstacles.
The roller bomb shot fires projectile timed explosives or charged missile shots, can destroy some obstacles, and can be electrified. The usurper shot fires piercing beams and a charge shot that causes Robin to exchange places with certain objects and enemies it hits.
The characters Mina, Royal, and Elro join Robin's party at certain times throughout the game; they may assist in boss fights or become controllable by the player.
By finding materials in treasure chests, Robin can craft Tweaks, which provide small gameplay bonuses such as increased melee damage, faster running speed, or unique abilities. Tweaks can only be equipped at save points; one Tweak becomes broken whenever Robin takes damage, and each Tweak must be repaired by refilling a gauge before becoming active
again.
Graham Smith of Rock, Paper, Shotgun called the action in the game's demo "spectacular and tactical". Andy Chalk of PC Gamer called the previews of the game "impressive". Upon release, Iconoclasts received "generally favorable" reviews on Metacritic with a score of 86 on PC and 83 on PlayStation 4. Rob Kershaw gave the game 8/10 on Jump Dash Roll, citing the boss fights, character development and puzzles as highlights, but criticizing the clarity of the overall story line.

The game was nominated for "Fan Favorite Indie Game" at the Gamers' Choice Awards.