Idle Heroes: Clearing Seal Land Abyss 25-1 to 25-4 with Punisher Halora
Did you know? This video is supposed to have live commentary and my reaction and all sorts of things. But the audio on my tablet fucked up and all of my voicelines turns into unrecognizable inhumane screeches, so I have to scrap that and run with the speed-up-and-touhou-music route.
Done with a 800k/1M attack Halora or something, so it's definitely overkill. Still costs about 1k gems or some stuffs, but it's mostly me being an idiot.
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Clears:
(05:30) Seal Land 25-1
(09:51) Seal Land 25-2
(11:04) Seal Land 25-3
(25:09) Seal Land 25-4.
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Comments:
Generally, you'd definitely like to use Armor Break imprints for this, considering the fact that Fortress enemies has insane armor. DR to help Ignis' DR+ becomes more efficient instead of Armor+. Crit+ is mandatory because Balanced Strike has to be utilitized, you need damage to actually win anyways and the enemies has Crit- debuff.
As Joon said, Armor Break is incredibly insane in terms of boosting damage dealt in this seal land, merely due to the fact that the enemies' Armor are absolutely nuts.
Enables should be 2/2/3/2/1 for the entire run,because you'll often find more trouble dealing damage to kill those fuckers.
My Halora's stats and houses are shown at the end of the video, but if you wantto just get to the point, she has 872k attack, 39m HP, full reso gear, 2018 speed.
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Detailed comments:
(05:30) Seal Land 25-1
Actually takes around 1k gems at least to clear. That's until I actually watch the fights closely and notices that Ignis only need a tiiiiiiny bit of extra HP to be able to survive. I switched 1 set of assassin gears for Priest gears, put them on Ignis and voila, instant clear. That's why watching the fights closely are extremely important.
Ignis surely doesn't even have to be V4 for this to work, since she doesn't even need those speed, smh. Still, it was kind of lucky of me to, well, be able to finish them off in the nick of time, that's for sure.
(09:51) Seal Land 25-2
Enemies are squishy and you are strong. What else must I say? Well, I still have to say that you'd definitely either want the Waldeck to die round 1 or has an active R1 so that he could give the Blood Frenzy to Halora, so that she could survive the onslaught in R2.
This takes like 4 tries or something to clear so yeah, definitely not hard
(11:04) Seal Land 25-3
Literally cleared it first try so I have no idea how it's supposed to work out normally, lol.
(25:09) Seal Land 25-4.
Kind of difficult. Positioning is key, and generally copying my lineup is good enough. Started off with Phoenix but then switched to Nemean, still works out fairly well. Personally I prefer using Nemean over Phoenix because survivability boost is good.
At the end I was shocked that I managed to clear this after 6 rounds of no Ignis DR boost. That's some insane RNG right there. DR boosts are absolutely meta..
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Used OSTs:
Touhou 15 OST: Extra Stage Theme - A World of Nightmares Never Seen Before
https://www.youtube.com/watch?v=7YKhiqA9L_U
Touhou 15 OST: Stage 4 Theme - Frozen Capital of Eternity
https://www.youtube.com/watch?v=iG9-MwFYC-o
PCB Stage 4 - The capital city of flowers in the sky
https://www.youtube.com/watch?v=jQAliyNOVUo
Touhou 14 - Double Dealing Character OST Stage 5 Theme: The Shining Needle Castle Sinking in the Air
https://www.youtube.com/watch?v=XF2IFDvTI_k
PCB Stage 5 - Mystic Oriental Dream ~ Ancient Temple
https://www.youtube.com/watch?v=nW93YFbawPU