"If I Stop Moving, I Get Sad" - PART 40 - Super Mario Odyssey

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Super Mario Odyssey
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Super Mario Odyssey is a 3D platform video game developed and published by Nintendo for the Nintendo Switch. An installment in the Super Mario series, the story follows Mario and Cappy, a spirit that possesses Mario's hat and allows him to take control of other characters and objects, as they set on a journey across various worlds to save Princess Peach from his nemesis Bowser, who plans to marry her. In contrast to the linear gameplay of prior entries, the game returns to the primarily open-ended, exploration-based gameplay previously featured in Super Mario 64 and Super Mario Sunshine.

Super Mario Odyssey is a platform game in which players control the titular protagonist, Mario, as he travels across many worlds on the "Odyssey", his hat-shaped ship, in an effort to rescue Princess Peach from Bowser, who plans to marry her. The game sees Mario traveling to various worlds known as "Kingdoms," which return to the free-roaming exploration-based level design featured in Super Mario 64 and Super Mario Sunshine, with each featuring unique designs ranging from photo-realistic cities to more fantasy-based worlds. Each kingdom has Mario searching for and clearing various objectives in order to obtain items known as Power Moons, which can power up the Odyssey and grant access to new worlds. Checkpoint flags littered throughout each world allow Mario to instantly warp to them once activated. Certain levels feature areas called "flat" zones, where Mario is placed in a side-scrolling environment similar to his appearance in the original Super Mario Bros.

In addition to Mario's existing repertoire of moves, such as triple-jumping and wall-jumping, Mario is also able to throw out his cap, which is possessed by a spirit named Cappy. The cap can be thrown in multiple directions to attack enemies and can also be used as a temporary platform. When the cap is thrown at certain objects, enemies, or non-playable characters, Mario is able to take possession of them, officially referred to as "capturing", allowing him to use unique abilities. For example, Mario can possess a Bullet Bill to fly across large gaps, a bolt of electricity to climb up electric wires, and a tank to fire at enemies. Throughout the game, Mario can pick up coins, including ones unique to each kingdom, to be spent on items such as new hats and outfits, some of which are required for completing certain objectives. Mario will lose 10 coins if he is hit by an enemy or obstacle, drowns, or falls into a bottomless pit. The game also features cooperative play, in which a second player takes control of Cappy and can attack enemies independently of Mario. The game also features a photo mode that allows players to use a free-moving camera to take and save screenshots, with additional options such as filters and stickers. Use of the Odyssey-themed Mario, Peach, and Bowser Amiibo figurines each allow for special in-game abilities. All other Amiibo can be scanned to provide hints to finding Power Moons.

Development began immediately after the completion of Super Mario 3D World in 2013. Various ideas were suggested during development, and to incorporate them all, the team decided to employ a unique, sandbox-style of gameplay. Unlike the casual-oriented 3D World, Odyssey was designed to specifically appeal to the series' core audience. The game was released worldwide on October 27, 2017, and received universal acclaim from critics, with many calling it one of the best games in the series.

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Other Statistics

Super Mario Odyssey Statistics For The D-Pad

At present, The D-Pad has 135,715 views spread across 135 videos for Super Mario Odyssey, with the game making up over 2 days of published video on his channel. This makes up less than 0.71% of the total overall content for Super Mario Odyssey on The D-Pad's YouTube channel.