IMMORTAL WHO?! - Wanted: Weapons of Fate (2009 Game) First Playthrough Part 9/STORY ENDING
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Wanted: Weapons of Fate is a third-person shooter video game released in 2009, developed by Grin and published by Warner Bros. Interactive Entertainment. The game is based on the action-packed graphic novel and subsequent movie Wanted, which features a secret society of assassins with superhuman abilities.
The game takes place in the same universe as the "Wanted" film and picks up where the movie left off. Players assume the role of Wesley Gibson, the protagonist from the movie, as he embarks on a journey to uncover more about his mysterious past and the secret organization known as The Fraternity.
Wanted: Weapons of Fate offers fast-paced, cover-based shooting gameplay. Players use a variety of firearms and special abilities, such as Curving Bullets, which allows bullets to be bent mid-flight to hit targets behind cover. The game emphasizes strategic shooting, as well as close-quarters combat and acrobatic movements.
One of the unique aspects of the game is the ability to curve bullets, just like in the movie. Players can manually control the trajectory of bullets to hit enemies in creative ways.
The game features a narrative-driven experience with cutscenes and story elements that add depth to the Wanted universe.
Wanted: Weapons of Fate received mixed to positive reviews from critics. While it was praised for its unique bullet-curving mechanic and its faithful adaptation of the source material, some critics noted that it was relatively short and lacked depth in terms of gameplay and story.
Overall, Wanted: Weapons of Fate is a game that appeals to fans of the action genre and those who enjoyed the Wanted movie or graphic novel, offering an opportunity to step into the shoes of Wesley Gibson and experience the world of assassins and superhuman abilities.
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