Implemented KD tree in Maze system
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Published on ● Video Link: https://www.youtube.com/watch?v=vc_KJorIz2U
Implemented KD tree in Maze system
Problem = physics objects were bogging out the scene
from all the maze pieces
Solution = add physics objects to closeset 30 items
remove from closest 40 = original 30 (if they have them)
creating a radius using a KDtree
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