Improve your app and game quality with Android vitals (Google I/O'19)

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Quality is a prerequisite for a successful app or game, whatever platform you’re on. Play continues to invest in tools to help you prioritize and troubleshoot existing issues more easily, speed up your testing, and predict new issues before they happen. This talk will cover: how to assess your app’s quality in Vitals with any peers of your choice, how to use pre-launch report (PLR) to debug production issues and how to ensure your app is compatible with future Android releases.

Watch more #io19 here:
Android & Play at Google I/O 2019 Playlist → https://goo.gle/2GRWlQh
Google I/O 2019 All Sessions Playlist → https://goo.gle/io19allsessions
Learn more on the I/O Website → https://google.com/io

Subscribe to the Android Developers Channel → https://goo.gle/AndroidDevs
Get started at → https://developer.android.com/

Speaker(s): Lauren Mytton, Joel t Newman, James Heather, Federico Colla

TBD59F event: Google I/O 2019; re_ty: Publish; product: Android - Quality; fullname: Lauren Mytton;




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Tags:
type: Conference Talk (Full production);
pr_pr: Google I/O
campaign: Games
purpose: Educate