Large scale multiplayer gaming with open source (Google I/O'19)

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Duration: 37:11
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Building matchmaking platforms and dedicated game server orchestration can be a lot of work. It can also be a distraction from building your actual game. In this talk, you'll learn how to use open source projects like Agones and Open Match together, for a comprehensive matchmaking and game server hosting solution. The session will cover advanced features such as auto scaling to ensure you can handle everything your game launch needs!

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Speaker: Mark Mandel

T355DB event: Google I/O 2019; re_ty: Publish; product: Android - Games; fullname: Mark Mandel;




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Tags:
type: Conference Talk (Full production);
pr_pr: Google I/O
purpose: Educate