In The Keep Podcast - #26 the_hack (Shock & Rockets)

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Published on ● Video Link: https://www.youtube.com/watch?v=HkPNY6t8lN8



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Duration: 1:07:55
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Ali “the_hack” Dark is the developer of Glitch Arena, a new independent Arena FPS with a refreshing, simplistic design. This game takes the Unreal Engine and creates a totally new, more Quake-like experience set in a maze of beautifully lit polygonal maps with John Carpenter-esque sounds.

Artwork by Haducant/Spaced.

Music from Glitch Arena OST

the_hack:
https://shockandrockets.com/
https://store.steampowered.com/app/1083800/Glitch_Arena/
https://discordapp.com/invite/rjUu96b

The Keep:
http://inthekeep.com/

Timestamps:
0:00 Welcome to The Keep
0:52 Amazon affiliate link/ITK T-shirts
3:24 ML's Intro to the_hack
5:50 Shock & Rockets
10:39 Two types of AFPS
13:20 Getting into an AFPS is difficult
16:39 Glitch Arena
19:44 Level aesthetic
22:57 SDK for Glitch Arena?(edited)
28:03 CPMA versus Glitch Arena movement
32:00 something could go here but Branflakes couldn't think of a topic…
34:24 Online shooters (Communities & Games)
38:39 Sound design in Glitch Arena
40:26 Weapons in Glitch Arena
45:39 Supporting your devs
51:26 Warfork/Dodge mechanic
58:15 the_hack's gaming origin story
01:00:59 Closing
01:06:35 Plugs/Outro







Tags:
Arena first person shooter
afps
quake
quakeworld
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quake 2
quake 3
unreal tournament
unreal engine
ut99
ut 2002
ut 2003
ut3
ut4
glitch arena
new arena shooter
master arena
doombringer
in the keep podcast
the hack
shock and rockets games
unreal mapping
quake mapping
synthwave gaming
retro gaming
retro fps games
indie game developer
new indie games