Indie DEVS almost worked themselves to death to finish their game
Scott Benson and Bethany Hockenberry are two developers best known for creating the indie darling, Night in the Woods. Now the game is out, the two have decided to share their story about how the team had to almost work themselves to death in order to finish the game on-time and what the games industry needs to do to solve the crunch problem.
Hosts: Jake Kulkowski and Gareth Evans
Script: Liam McKelvey
Editor: Liam McKelvey
Sources:
https://www.gamesindustry.biz/articles/2018-05-07-the-reason-were-killing-ourselves-isnt-because-we-love-what-were-doing
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