IndieSider #16: Cubot by Nicolas Pierre-Loti-Viaud
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Cubot is a puzzle game with a calming, minimalist aesthetic and a difficulty level that quickly ramps up. Released originally for Android, then for iOS, and finally for Mac, PC, and Linux via Steam, it has earned consistently positive reviews across all platforms.
Cubot is the work of one developer, Nicolas Pierre-Loti-Viaud. In this interview, he describes how he chose the game's presentation style, the challenges he's faced in porting Cubot to multiple systems, and how the game has evolved over time and what we can look forward to in his future games.
Get Cubot at http://games.nicoplv.com/cubot
A transcript of this interview in English and French can be found at http://wp.me/p9pjr-lW
The audio edition of this interview is available in iTunes: http://www.indiesider.com/itunes
IndieSider combines Let's Plays with developer interviews for an inside look at the latest indie games. New episodes air every other Wednesday and can be found at http://www.indiesider.com/youtube
Intro music is "The Ken Song" by jdproject: http://ocremix.org/remix/OCR01266
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