INDUSTRY FIRST: DOCUMENTARY FILM USES UNREAL ENGINE

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Swiss filmmaker #Samir and Swiss indie game studio #blindflugstudios collaborate to combine Unreal Engine game technology and traditional filmmaking.

Blindflug Studios and Dschoint Ventschr are proud to announce that they are collaborating for the latest #film project by Swiss filmmaker #Samir titled THE MIRACULOUS TRANSFORMATION OF THE WORKING CLASS INTO FOREIGNERS.

For his new documentary movie, #Samir uses animated sequences that represent his memories of growing up in the working-class milieu in Switzerland. But instead of going the traditional animation route, these sequences are being produced inside Unreal Engine.

With this technology, the scenes do not get animated frame by frame as it would be the case in typical animation. Instead, the filmmaker can use the camera freely in a “virtual set”. The scenes get prepared in the game engine with all the needed 3D models, backgrounds and effects, and the animation for the human characters gets realized thanks to motion capturing.

When all the assets and animated characters are prepared for the virtual set in the game engine, the filmmaker can choose the light source, camera position and framing in real time however they like. This whole process is quicker, more flexible and cheaper than traditional 2D or 3D animation. The goal is to create a modern audiovisual experience and to use the new design possibilities of game technology, which allow a mixture of photorealistic and fantastical representations.