inFamous 2 Interview with Sucker Punch Productions
MasterAbbott from http://www.capsulecomputers.com.au had the pleasure to speak with Ken Schramm and Joe Ishikura from Sucker Punch Productions about their highly anticipated sequel inFamous 2 for Playstation 3.
Joe (Game designer over at Sucker Punch who's in charge of all the missions you get to play in the game) takes us through what you can expect to see, feel and experience in inFamous 2. A whole lot of major upgrades have been implemented into the game; these include the main character Cole with his abilities and super powers, upgraded environments, new and improved enemies which are stronger, faster and more deadlier, new missions which now include UGC (User Generated Content). This works similar to the UGC used in Little Big Planet and Modnation Rachers where the Playstation community can create their own missions and have them appear in the game (if Sucker Punch feel there're worthy of being in there). This potentially can increase the amount of time playing the game tenfold.
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