Infernum Mode Moon Lord Showcase! | Unofficial Calamity Mod Difficulty Mode
Infernum mode is a work-in-progress unofficial calamity difficulty mode, worked on by me and Dominic Karma.
It aims to surpass death mode in terms of difficulty, and also brings out the potentials of all vanila and calamity bosses to create much more interesting boss fights, while remaining as fair and fun as we could possibly make them be.
Expect every boss to have new moves, drastic AI changes, or maybe even completely new phases!
Moon Lord's Infernum Changes:
-Phantasmal bolts and spheres bounce off of tiles are move more slowly. Spheres slow down on each collision.
-Eyes act synchronously in four separate attack formations (the fourth is achieved when the core gets below 40% life).
-Phantasmal eyes work differently and explode into sparks on death.
-The phantasmal deathray always goes through tiles.
-The way the hands use phantasmal spheres is changed and their sphere attack cannot be used when a phantasmal deathray is active.
-Moon lord summons multiple waves of Eldritch Seals which have various attack types, from releasing a circle of bolts to firing a telegraphed laser.
-The Moon Lord generates an arena and tiles cannot be placed or destroyed. when it is alive. Leaving this arena causes the Moon Lord and its eyes to enrage.
Music used:
Catastrophes before the calamity
The Last Guardian (Titan Souls OST)
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