(inkbound pre-alpha) beefed up mosscloak

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Inkbound
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Inkbound (2023)
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inkbound pre-alpha build 11276 (november 17, 2022)

Build: 11276

1. Flurry and its upgrades no longer saves leftover shuriken.
2. Flurry and Throw and their upgrades now hit all enemies in the area.
3. Updated Throw: 'Deal 10 damage to a single enemy. +100% critdamage.' → 'Deal 20 damage to enemies. +25% critchance. Gain 1 Shuriken on crit.
4. Updated Hunter's Dash: 'Dash a medium distance and inflict Marked to enemies in your path. Gain 1 Shuriken.' → 'Dash a medium distance and inflict Marked to enemies in your path.Passive: Whenever an enemy loses Marked, gain 1 shuriken.'
5. Increased the amount of waves per encounter in the Bright Market, mainly for the easier ones. Reduced enemies per wave to compensate somewhat but there will still be more enemies total. This will be extended to other books in the near future.
6. Increased Spawner health to 800. They now flee if they are too close to the player. They now spawn Inkstains.
7. Increased Inkstain health to 120.
8. Treasure choices now give one free treasure along with the opportunity to unlock additional treasure.
9. Added chests to all NPC chunnks.
10. When enemies are using directional attacks of opportunity (Such as the Earthshaker Figment) they will no longer turn to face their attacker when hit. They now trigger quicker or deal more damage to compensate.

Art & UI Changes

1. Changed how overhead tooltips work; status effect tooltips only show when hovering the status effect itself now.
2. Added new FX for the Rhinferno stomp attack.
3. Fixed issue with Rhinferno charge animation.
4. Adjusted focus of new player name entry field for new players.
5. Removed nameplates from enemies on hover.
6. Fixed visual pooling issue with overhead HP displays.
7. Fixed hover issues with status effects on overhead display.
8. Fixed visual issues with overhead player display visibility.
9. Made additional forward progress on Silent Promenade environment art.
10. Added more new vestige icons.
11. Added UI quest directional indicators if an objective is near-by but off-screen.

Audio Changes

1. Added Bombbit sounds.

Engine Changes & Other Bug Fixes

1. Fixed all known visual issues related to low level animation system change. This includes ink pool visibility and so on.
2. Fixed a bug that led to some run ending error messages.
3. Fixed a few of the more common causes of the "red error" message.







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