(inkbound pre-alpha) unprompted prompts

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Inkbound
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Inkbound (2023)
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inkbound pre-alpha build 12027 (december 20, 2022)

Build: 12027

Gameplay Changes

1. Implemented brand new Sea Breach system and placeholder UI. Real UI coming soon.
2. Added a new Ranked tier: All minibosses spawn additional allies at certain health thresholds.
3. Treasure Pots, Gunk, and Blight are no longer affected by mutators.
4. Updated Bleed: "Deals up to 100 physical damage at the end of the turn. Damage increases proportionally to the unit's % missing health. Dealing physical damage inflicts an additional stack of Bleed." → "Gain 1 stack for each point of physical damage this unit takes. At the end of the turn, deal 1 physical damage per stack and remove all stacks.".
5. Removed "Cauterized Wounds" for now, since it won't work with the new Bleed.
6. Updated Cleave ascension Eviscerate: "Inflict Bleed, then attack three times for 50 damage each." → "... 35 damage each".
7. Updated Cleave ascension Tempered Swing, renamed to "Hemorrhage": "Swing in a short range arc and deal 50 damage. Tempered Swing damage increases by +50 for the rest of combat on each subsequent use. Inflict Bleed." → "Deal 50 damage in a short range arc. Inflict Bleed. Inflict Hemorrhage." "Hemorrhage: Each stack extends Bleed duration by 1 additional turn. Remove 1 stack at the end of the turn. Up to 3 stacks.".
8. Updated Cleave ascension Flare, renamed to "Cleave": "Deal 50 damage to enemies a short distance around you. Inflict Bleed. Inflict Burn, then double the stacks of Burn on enemies." → "Deal 200 damage to enemies in a large area around you. Inflict Bleed.".
9. Replaced Cleave uncommon upgrade "Scorching Cleave: Inflict Burn" → "Quickened Cleave: Passive: Reduced cooldown by 1.".
10. Damaging attack abilities now require a target. This should prevent lost resources from 'whiffing' attacks via aiming, rapid fire attacks, or in multiplayer. In addition the Weaver abilities that require threading also require threading to be executed.
11. Epic Vestiges can now drop again! Generally the goal with Epics is to make something powerful but not quite 'legendary' and make sure legendary options are universally very exciting. There will still be more tuning to do, as well as adding epic versions of things such as stats from the FoE.
12. Gunk spawned by enemies will now disappear after 3 turns.
13. Updated Carver quests to be doable with new Carver changes.
14. Added season pass rewards in the free track on every level through level 15.

Art & UI Changes

1. Fix for kraken VFX beam firing into the ground.
2. Fixed issue with enemy cone targeting visuals being hard to see.
3. Added new FX for Contaminate and Deadly Dance Hunter's Dash upgrades.
4. Made icons for all hair types except bald which can't be hooked up properly yet for reasons (TM).
5. Added icons to a variety of cosmetics.

Audio Changes

1. Added sound effects for Inkpot, Inkblaster, and Inkblotter Root.







Other Statistics

Inkbound Statistics For risbolla

risbolla currently has 5,421 views spread across 400 videos for Inkbound. Roughly 5 days worth of Inkbound videos were uploaded to his channel, or 11.94% of the total watchable video on risbolla's YouTube channel.