INSIDE: Fear and Ambiguity ~ Game Analysis
hey there everyone, and welcome back to another video.
finally, i'm back with another video. it's been a wee while, but here we are with INSIDE, which is a wonderful game absolutely full of great moments. in this instance we're gonna be looking at how INSIDE uses its abundant empty space and vague narrative to help incite fear in the player.
i really hope you enjoy it. more to come soon :)
thanks again for watching. if you like what i do, please like the video, leave a comment, and subscribe if you want to see more. i appreciate all the support.
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all the footage in the video was captured by me.
i have a wonderful friend called Joe, and he's the guy who made my channel art, intro, and outro. he's a very talented artist who deserves all your attention - find him on twitter: https://twitter.com/SteakJoe
you can also find me on twitter, if you're into that kind of thing - i'm trying to post more, so follow me and help me out if you want: https://twitter.com/ludiscere
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