Intelligence Center (Hard Mode) - Quake II (N64) (Mupen64plus FZ Edition)
Same Routine, Kill All Enemies First Then Collect Armor Last But Sometimes Its Fun To Get Your Enemies Fighting Each Other.
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Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, but not a direct sequel to Quake. However, this version of Quake II was released on June 30, 1999, for the Nintendo 64 by Midway Games.
Changes:
When Quake was ported over in 1998, many fans did not buy it because it did not have a similar treatment to Doom 64 (also released by Midway Games) which had a brand new campaign, a few new demons and a new gun, although Quake had less complex levels and only required minimal adjustments for the levels to fit the N64's cartridge size.
Following these results, Midway released Quake II for the Nintendo 64 with a new plot and set of levels. Some of the levels are taken from the PC version's mission packs as well.
The soundtrack was composed by Aubrey Hodges (under the alias Ken "Razor" Richmond). In a similar fashion to his work on Doom 64 and Quake's N64 port, the soundtrack has an industrial and ambient aesthetic and is overall drastically different from the original Quake II soundtrack
The port features only one new power-up the Invisibility.
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Alpha-0014 currently has 281 views spread across 11 videos for Quake II. Quake II has approximately 9 hours of watchable video on his channel, or 2.88% of the total watchable video on Alpha-0014's YouTube channel.