Interview with the team behind "Default Dan" from 2012 [Indie Talks e04]

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"The creators of Default Dan did what many people would love to do; find like-minded individuals in their area and crank out a quality game product in a weekend. In this episode, we get to sit down with most of the members of the development team behind Default Dan to discuss game jams and the Pavlovian conditioning traditional platformers have had on game players over the years."

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