iRacing AI - NASCAR @ Talladega Gameplay (Oval AI Soft Release)

iRacing AI - NASCAR @ Talladega Gameplay (Oval AI Soft Release)

Subscribers:
22,100
Published on ● Video Link: https://www.youtube.com/watch?v=K0oJwh6gzcU



iRacing
Game:
iRacing (2008)
Duration: 16:40
1,109 views
27


Today's iRacing AI video features in car footage from Talladega in the Cup series using the settings below. As AI is brand new in iRacing on ovals I wanted to get a feel for how the AI behave including how/if they use the 2nd or 3rd lane deliberately, how stable they are (how much contact does it take to wreck them), and so on. I am happy with the results so far with limited time. The AI do have some issues that will hopefully be addressed in the future but can provide nice racing as is at Talladega. Testing at Daytona to come over the next few days.

Setup - iRacing fixed with minor adjustments to steering ratio and gearing.

Weather (Default)
Temp - 78 Degrees
Humid - 55%
Wind - 2mph

AI
Number of AI - 39
Skill Spread - 76% - 80%
Grid Position - 10
Avoid Me - Off

Track Options (Mostly Default)

Start Type - Rolling
Restart Type - Double-file Back
Fast Repairs - On Unlimited
Joker Laps - NA
Yellows - Off
Lucky Dog - On

Track Condition (Default)

Leave Marbles - Yes
Race Starting Track State - Generate

Time of Day (Default)

Time of Day - 2:50pm
Afternoon
Sun Accel Multiplier - 1x




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Tags:
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