Is This Finished? Day 1 - Perception Build - Let's Play 7 Days to Die 1.0 Insane Difficulty Part 1
To begin this let's play of 7 Days to Die 1.0, I'm going to be playing over 100 days on the Insane difficulty (105 days to be exact, or 15 Blood Moons). The nightmare begins with the experimental branch, then continuing in the stable branch when it's released. For this early part of the playthrough, I'll be focusing hard on a Perception-based build, with spears as my primary weapons for dealing damage. I clear out a small house that I'll be using as a temporary base.
7 Days to Die is a zombie survival horror game set in an open world developed by The Fun Pimps. The events of 7 Days to Die happen during aftermath of a nuclear World War III that destroyed an extremely large part of the world, except for Navezgane County, Arizona. The gameplay presented in this video is from 7 Days to Die 1.0, played on the Insane difficulty in a random-gen world on my own private dedicated server, focusing on a Perception-based build.
Server Hardware:
Intel Xeon E5-1660 v4 - 8 cores @ 3.2 GHz
256GB DDR4 ECC Memory (32GB allocated to virtual machine)
4x 4TB Seagate Exos HDDs (240GB allocated to virtual machine)
Random-Gen World Size: 10240x10240
7 Days to Die video and channel statistics on Let's Play Index: https://www.letsplayindex.com/games/7...
7 Days to Die is available on Steam: https://store.steampowered.com/app/25...
#7DaysToDieServer #7DaysToDie #7DTD
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7 Days to Die Statistics For GGBeyond
At present, GGBeyond has 430,898 views spread across 559 videos for 7 Days to Die, with the game making up over 5 days of published video on his channel. This is 8.52% of the total watchable video for 7 Days to Die on GGBeyond's YouTube channel.