Is This Retro Game Worth Playing Today? - GoldenEye 007 (Part 1) [N64] - MabiVsGames

Is This Retro Game Worth Playing Today? - GoldenEye 007 (Part 1) [N64] - MabiVsGames

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Is GoldenEye 007 worth it? Is GoldenEye 007 worth playing? Is GoldenEye 007 worth buying? Let's find out in this GoldenEye 007 review. Check out this GoldenEye 007 gameplay, GoldenEye 007 first look, and GoldenEye 007 first impressions.

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Make sure to check out my GoldenEye 007 Let's Play, GoldenEye 007 walkthrough, GoldenEye 007 playthrough, GoldenEye 007 part 1, and GoldenEye 007 ep 1 on my Let's Play channel! If the game is worth a GoldenEye 007 full playthrough of the GoldenEye 007 full game, I'll do some GoldenEye 007 guides and GoldenEye 007 reaction videos to the GoldenEye 007 ending,

ABOUT THIS GAME:

GoldenEye 007 is a 1997 first-person shooter developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, it features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games.

Development began in 1995 and was handled by an inexperienced team led by Martin Hollis, who had previously worked on the coin-op version of Killer Instinct. It was conceived as a side-scrolling platform game for the Super Nintendo Entertainment System, but evolved into a 3D shooter inspired by Sega's Virtua Cop. After two and a half years of development, GoldenEye 007 was released shortly before the release of the GoldenEye sequel Tomorrow Never Dies. Although the game faced low expectations from the gaming media, it received critical acclaim and sold over eight million copies, making it the third-bestselling Nintendo 64 game. The game was praised for its visuals, gameplay depth and variety, and multiplayer mode. In 1998, it received the BAFTA Interactive Entertainment Games Award and four awards from the Academy of Interactive Arts & Sciences.

Retrospectively, GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and a console multiplayer deathmatch mode. The game is frequently cited as one of the greatest video games of all time. A spiritual successor, Perfect Dark, was released in 2000, while a reimagining of the game, also titled GoldenEye 007, was released in 2010.

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