Istanbul part 3/Getting the timing right/Unwelcomed Guest/- Indiana Jones and the Staff of Kings E10
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Music in intro by NEFFEX
Song Name: Till I'm On Top
The plot centers around Indy's search for the Staff of Moses, a journey which takes him to several locations including the Sudan, Panama, San Francisco, and Nepal. The game incorporates a linear structure which includes puzzles to solve, obstacles to clear, and enemies that must either be defeated through hand-to-hand combat, shot down with Indy's sidearm, or defeated using the environment around them. Motion controls in the Nintendo versions (via the Wii Remote and Nunchuk, or the DS stylus, depending on the platform) allow the player to throw punches, use the bullwhip, and perform a wide variety of actions.[3]
The Wii version of the game includes an exclusive co-op story mode (with Indy and Henry Jones Sr.) and unlockable version of the classic point and click adventure Indiana Jones and the Fate of Atlantis (also set in 1939). On the console versions, Big Head mode, Henry Jones Sr., Tuxedo Indy, and Han Solo from Star Wars are unlockable.[4]
The story begins with Indiana Jones hunting for an ancient ram's head idol in the Sudan in 1939, which a Nazi expedition is also searching for. Indy traverses a canyon and enters the temple of the idol. After a few narrow escapes, including fighting off a swarm of spiders and nearly getting crushed by collapsing statues, Indy finds the idol and is about to escape when the Nazis discover him. Indy is confronted by their leader, Magnus Voller, an archeologist and old rival of Indy's. Indy is forced to give up the idol, but is able to distract Voller and fight his way through the Nazi camp. He gets in a truck and chases after a plane that is taking off down the runway; he manages to jump onto the wing and throw the pilot out. After getting in a dogfight with other Nazi planes, Indy flies off and returns to the United States.
Back in America, Indiana receives a letter from an old friend, antiques collector Archie Tan. He explains that he has information about the disappearance of Indy's former college professor, Charles Kingston. Indy heads to San Francisco to talk to Archie, only to find that he and his granddaughter Suzie have been kidnapped by the local triad. Indy rescues Suzie, and she takes him to her grandfather's office. He also learns of an ancient artifact that Archie was guarding, the Jade Sphere. Indy finds a secret passageway, and then rides a rickety chair lift down into a subterranean chamber filled with old ships. The chairlift gets hit by a thug with a pistol, but Indy manages to survive the ride down. He meets more thugs down below, but dispatches them before finding the Jade Sphere hidden in a pile of cannonballs.
In May 2005, LucasArts announced an Indiana Jones game that would be released for PlayStation 3 (PS3) and Xbox 360 in 2007.[5][6][7] The game was expected to be technologically advanced,[8][9] and would have utilized a run-time animation technology known as Euphoria.[10][11]
The game missed its 2007 release,[18] eventually leading to rumors of its cancellation.[19][20] However, in January 2009, LucasArts released a trailer for Indiana Jones and the Staff of Kings, to be released for PS2, PSP, Nintendo DS, and the Wii.[21][22][23] It uses the same storyline as the PS3/Xbox 360 version, and is particularly inspired by the 1981 Indiana Jones film Raiders of the Lost Ark. The story was devised by LucasArts. Indiana Jones filmmakers George Lucas and Steven Spielberg provided their input on the game's story.[24] The game was developed by Artificial Mind and Movement, and was designed to take advantage of each platform's capabilities, such as the Wii's motion controls and the DS' touchscreen. Each version includes a few unique levels. For the Wii version, Artificial Mind and Movement suggested the inclusion of Indiana Jones and the Fate of Atlantis early on in development.[25][26] LucasArts canceled the PS3 and Xbox 360 versions because of timing and financial reasons, choosing in 2008 to focus instead on the other versions.[27] The game includes Indiana Jones music previously composed by John Williams, as well as music from The Young Indiana Jones Chronicles. It also features original music by Gordy Haab and Ray Harman.[26] Indiana Jones is voiced in the game by John Armstrong.[25]
Indiana Jones and the Staff of Kings received "mixed or average reviews" according to Metacritic.[28][29][30][31]
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