"It Is an RPG" - PART 1 - Mega Man X: Command Mission
For those not in the know, I guess.
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Mega Man X: Command Mission is a video game developed by Capcom for the PlayStation 2 and Nintendo GameCube. The game is a spin-off of the Mega Man X series of titles. It was first released in Japan on July 29, 2004, with releases in North America and Europe following that September and November.
Command Mission takes place in the 23rd century, when a metallic substance called "Force Metal" is discovered that revolutionizes engineering for "Reploids", humanoid androids with human-level intelligence. When an assault on a Force Metal mining island occurs, a "Maverick Hunter" team led by Mega Man X is sent out in response. Command Mission differs from previous entries in the series in that it is a turn-based role-playing game rather than an action-platform game. Force Metal can be equipped to each playable character to gain special abilities.
The game was developed by many of the team members who previously worked on Capcom's Breath of Fire series of RPGs. According to the producer of Command Mission, a plot-focused RPG based on the Mega Man X games was created because the series is well known for its action and storyline. Command Mission was met with a mostly average critical response. Reviewers generally praised its battle system, but disagreed about its other aspects.
Music from the album Mega Man 2 by "Studio" Steve Wallace
http://studiostevewallace.bandcamp.com/album/mega-man-2
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