Jackal (Alpha) - Gore and Game Impressions

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Published on ● Video Link: https://www.youtube.com/watch?v=hUANAjGxZvw



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An early look at the alpha of Jackal (3D Hotline Miami inspired game), discussing the gameplay, the level generation feature as well as the blood and gore effects.

Steam link, a demo should be available soon too:
https://store.steampowered.com/app/3124230/Jackal/

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Intro music:
   • Valentin The Mad - Devil's Courtyard (Heav...  

End screen music:
   • Valentin The Mad - Deadly Obsession [Offic...  

The playlist with all of the channel's music:
   • Random Madness Music  

Spotify playlist with the channel's music:
https://open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI

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Art store:
https://belokonenkoartworks.etsy.com/
https://www.ebay.com/usr/belokonenkoartworks

Patreon:
https://www.patreon.com/c/RandomMadness

Discord:
https://discord.gg/uqEjkQq

Steam Curator:
https://store.steampowered.com/curator/8462843/

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0:00 Intro
0:23 Initial game introduction
0:57 Enemy types
1:52 Aftermath look
2:10 Player bleeding+dismemberment showcase
4:36 Finishers
5:03 Head dismemberment clear look
5:20 Attempting to explain the level generation feature
6:10 Doing a slightly better job of explaining the level generation
7:06 Active ragdoll
7:35 Associate feature (companion, spells)
9:50 Finishers (more in depth look)
10:17 Head chunks vanish (aftermath talk)
10:50 Responsive props in the environment
12:22 Non dismembering body damage response
14:05 Talking about the final enemy in the penthouse level
14:30 Do severed heads stick around?
15:00 Enemies feel challenging in a good way
15:45 Level layout remains if you restart after being killed
18:25 Pools can be painted red
18:49 Gunshot splatter response
19:13 First attempt at the final enemy
21:21 Dealing with the "yellow jacket" enemy
22:54 Demo coming soon + 2nd attempt at final enemy
24:31 More dismemberment (2 points of amputation?)
25:29 Third attempt at the final enemy (+tactic to get him)
26:35 Weapons stick in characters
27:30 4th go at the final enemy
28:35 Conclusion + feedback