Jak and Daxter: The Precursor Legacy | AetherSX2 | MediaTek Helio G99 (8/128)
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https://trakteer.id/androidg99/link
Emulator APKs, Game Updates, Save Data, Shader Cache
https://shorturl.at/oyCU3 (GDrive)
https://shorturl.at/dhjzN (MediaFire)
PlayStation 2 USA ROMs CHD Format (smaller size)
https://shorturl.at/nN489
PlayStation, Nintendo, SEGA ROMs
https://shorturl.at/diDX8
AetherSX2 Ultrawide Patches Collection
https://shorturl.at/fnWX2
NOTE !
- Keep SoC temperature as cool as possible to avoid thermal throttling causing massive slowdown!
- Expect better performance playing the game without recording
Jak and Daxter: The Precursor Legacy
Emulator Settings
[System Settings]
EE Cycle Rate : 60% (-2)
EE Cycle Skip : Maximum Underclock (3)
Affinity Control Mode : Disabled
Multi-Threaded VU1 : ✔
Instant VU1: ✔
[Graphics Settings]
GPU Renderer : Vulkan
Upscale Multiplie : 1x Native (512x448/~480p)
Bilinear Filtering : Bilinear (PS2)
Mipmapping : Automatic
Trilinear Filtering : Automatic
Anisotropic Filtering : Disabled
Blending Accuracy : Basic (Generate Mips)
Texture Preloading : Full (Hash Cache)
Hardware Download Mode : Automatic
Aspect Ratio : Widescreen
Enable Widescreen Patches : ✔
Host VSync : ✔
Threaded Presentation : ✔
[Game Fixes]
Force Blit Internal FPS Detection : ✔
[Advanced Settings]
VSync Queue Size : 2 Frame (Or 1 Frame to decrease input lag)
Manual Hardware Fixes : ✔
Preload Frame Data : ✔
Texture Inside RT : ✔
HYPERBOOST Game Engine
Pro Gamer Mode
Test Device :
Realme 10 (8/128) Rush Black
RMX3630 / MT6789
Realme UI 3.0 Android 12 (RMX3630_11_A.30)
25°C Room Temperature
Antutu Score
387836 Overall Score
107369 CPU Score
91589 GPU Score
MediaTek Helio G99 6nm (Octa-core)
2 x Cortex-A76 up to 2.2Ghz
6 x Cortex-A55 up to 2.0Ghz
5W TDP
Mali-G57 MC2 (Valhall)
1100 Mhz GPU Frequency
2 Execution Units
32 Shading Units
#aethersx2 #mediatek #heliog99 #realme104g #jakanddaxtertheprecursorlegacy