
JavaFX / FXGL 11 Game Development: Asteroids (Part 1)
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Published on ● Video Link: https://www.youtube.com/watch?v=48rVgdq0mFA
This is a reference tutorial for FXGL 11, in which we create a clone of Asteroids and cover a range of FXGL aspects, such as animation and collision detection. Let me know in the comments what we should cover in the 2nd part, or vote at https://www.youtube.com/almasb0/community
Source: https://github.com/AlmasB/FXGLGames
FXGL: https://github.com/AlmasB/FXGL
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GitHub: https://github.com/AlmasB/
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