Jaws of Extinction - Come check out Update 0.4.9.16a Staging
UPDATE 0.4.9.16a - Available on staging branch only
• Updated: Siphoning gas from vehicles will now look for partially filled jerrycans before empty ones.
• Updated: Filling a vehicle with fuel will now change a full jerrycan with an empty one when it is emptied by refueling the vehicle.
• Updated: Infected NPCs around distressed NPCs in cars will no longer respawn every time player re-enters the area.
They will now only regenerate if player leaves the area for an extended period of time.
• Optimisation: Minor improvements for NPC human animation processing.
• Fixed Recoverable arrows no longer block character's leg IKs.
• Fixed human NPCs animation issue causing them not to draw back their bows when shooting.
• Fixed various errors relating to weapons system.
• Fixed Treasure Raider outfit having incorrect name.
• Fixed car alarms not properly alerting nearby hostile NPCs.
• Fixed NPCs biographies not being added to player's guide after meeting new characters (biographies available for most, but not all NPCs at present).
• Fixed illegitimate areas in the Hanouten safezone where the player could take out their weapon.
• Fixed other miscellaneous objects in the world not activating as expected if approaching in a vehicle.
• Fixed player-built electrical actors not appearing active if player leaves and returns in a vehicle.
• Fixed distressed NPCs in cars not always activating correctly if approaching in a vehicle.
• Fixed spore particles on infected eggs not activating when approaching in a vehicle.
• Fixed static pigs and horses not activating properly when approaching in a vehicle.
• Fixed security cameras not activating when approaching in a vehicle.
• Fixed quest spawns sometimes not activating NPCs when approaching in a vehicle.
• Fixed issue where lighting props would not activate when driving up in a vehicle.
• Fixed issues where Infected Nests would not activate if driving up to them in a vehicle.
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Steve
I mainly play Jaws of Extinction
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