Jaws of Extinction - Patch incoming HOTFIX 0.4.3.8a

Channel:
Subscribers:
1,110
Published on ● Video Link: https://www.youtube.com/watch?v=eEDIZyuDWBo



Game:
Duration: 2:59:56
73 views
0


Jaws of Extinction
I play on the development / staging branch so some new content may not be available on the main branch until tested fully

HOTFIX 0.4.3.8a - Coming on Staging ETA: 20.30pm GMT
• Added a new supply drop system, this is the first pass and has more features to come.
• Added new SFX to building parts when placing, upgrading and destroying building parts.
• 9v Flashlight now depletes 3x as quick
• Improved crocodile audio including added attenuation.

• Fixed stealth camera going in the floor performing a stealth kill
• Fixed jittery crocodile motion while moving on land.
• Fixed NVGs switching off in first person temporarily while the player performs animations (jumping fences, reloading etc)
• Fixed crafting a weapon at a workbench putting the weapon in player's hands physically, but not in the weapon slot.
• Fixed issues causing new waterfall system to create towers of water in the sky
• Fixed HUD being hidden after dialog
• Fixed using escape or tab to exit a trade window causing the HUD hidden to be hidden.
• Fixed issues where running would increase the players hydration

ALPHA 0.4.3.8a - Will be available on the stable branch as soon as all new mechanics have been tested Today

HOTFIX 0.4.3.7a - Available on Staging

• Added new WIP Train repair and storage POI with secret.
• Reduced enemy NPC recovery time after being hit with melee
• Wicks repair kit now cost 500 scrap, 1 oil and 1 mechanical part
• System put in place to prevent trader exploit where you could buy and sell the same items to the trader to increase reputation.
• All waterfalls have been updated with a new water system
• Reduce the amount of ammo at traders to only a few stacks and add cases and projectiles
• Cost and amount of ammo has been balanced compared to material cost to make ammo at the traders.
• Increased accuracy of NPCs with bows
• Cleanup of old melee system
• Crafting amount been updated on molotov cocktails. 5x Cocktails now cost, 1x Methz, 5x cloth and 5x empty glass bottles.
• Human NPCs now respond to distraction objects, e.g. rocks
• New WIP Xile NPCs added to Xile spawns
• All static placed firearms have been removed from around the world.
• New NPC melee system implimented.
• First implimentation of the treasure hunting system has been put in place.
• Added fur simulation to Sam the dog.
• Wick living apartment updated.
• Wicks store interior updated.
• Decreased knock-back time of NPCs after melee causing unresponsiveness.
• Removed various obsolete/unnecessary status checks from AI logic.
• Added new melee attack vocals to Xiles.
• Partial improvements to Xile hit boxes.
• Save system core updated to the latest version. (This may cause some issues with current save files)
• Dropped ID cards from Wanted targets now appear as Hazmat bags while on the floor.

• Fixed notification texted forcing icon off screen.
• Fixed quest objectives stacking oddly after taking new quests.
• Fixed not being able to build at any boat house.
• Fixed distraction rocks freezing their location at the location of their impact.
• Fixed problems preventing directional knock-back animations playing properly.
• Fixed NPC melee attacks lasting too long in some cases, meaning the player can be hit after the swing has finished.
• Fixed Wanted quests not spawning a ID card to pickup if player leaves the NPC's area after killing their target.
• Fixed some save files are still hanging during loading. The game-sounds can be heard in the background.
• Fixed NPCs weapon optics hovering in the air and not despawning.
• Fixed NPC spawns taking longer than expected to spawn NPCs if some of the NPCs belonging to that spawn had already been killed.
• Fixed situation causing infestation quests to be incompletable if leaving NPC's spawn area part way though the quest
• Added tentative fix for sticky shift when entering inventory and trying to drag a full stack only to get half the stack.

Known Issues
• Waterfalls reaching the sky - This is know and a solution is activly being looked into.

Ryan the lead Dev is active in my streams come say HI

I now have a discord : https://discord.gg/XbrE78B3pD
its new and needs some work
Also Tik Tok to upload clips from my streams and the other side of my life
https://www.tiktok.com/@macattack1555?lang=en



I mainly play Jaws of Extinction
http://playjoe.gg/


Thank you for checking out my channel

My channel artwork was made by Ryan from KYE thanks Dude
my Starting and BRB animations made by my daughter https://www.twitch.tv/redstoneregards

support me

https://streamlabs.com/macofmoo

PC Specs
AMD Ryzen 9 5900X
32GB LXP Black 3200Mhz Memory
RTX 2060 Super


Live in Essex UK with the wife & 4 kids so maybe a bit of background noise as its quite busy here sometimes

#jawsofextinction







Tags:
1st look
crafting
exclusive
gameplay
infected
jaws of extinction
jaws of extinction 2021
jaws of extinction game
jaws of extinction gameplay
joe
joe game
kickstarter
kye creations
mac attack
mr kirk
new clothes
new outfit
nut cracker
open world
play test
staging branch
steam
survival
survival game
tristan
ue4
unlisted alpha
unreal engine 4
zombies
DLSS
nivdia
rtx
2060 super
base building
amy
trystan
development build
building
Sophia
giveaway



Other Statistics

Jaws of Extinction Statistics For Mac Attack

At this time, Mac Attack has 53,573 views for Jaws of Extinction spread across 644 videos. His channel uploaded over 68 days worth of Jaws of Extinction videos, roughly 58.53% of the content that Mac Attack has uploaded to YouTube.