Joining The Fight:Killing Floor 2-Part 2 ( Xbox One Gameplay ) ( W/Uppitybirch )

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Killing Floor 2
Game:
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Let's Play
Duration: 21:56
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Welcome back to another Let's Play of Killing Floor 2 Part 2 Tough Boss with *UPPITYBIRCH* on the xbox one.

If you enjoyed this video please feel free to leave me a *comment* and drop me a *like*. It really helps and thanx so much for taking the time to watch my video!!!

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*YOUTUBE*https://www.youtube.com/channel/UCG5hSQtj5O9xd0Pg48-a1pA
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*TWITTER*@crazystonegame
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In this video me and uppity team up to take on the Zeds. A few laughs and so much carnage and action are in store. This is another frantic fast pace heart racing match.

FEATURED IN THIS VIDEO...

*UPPITYBIRCH*
https://www.youtube.com/channel/UCY6MunbI-ALu60cSdsbQLUA

OTHER FEATURED YOUTUBE FRIENDS...

*GAMING CAVE*
https://www.youtube.com/channel/UCsYnzOZyf2NgfbyeAUoR9Qg

*AVENGED FLIPPING PANDA*
https://www.youtube.com/channel/UCj9-xvy678F91nLlKwihRyQ

*BOTH BARRELS ENTERTAINMENT*
https://www.youtube.com/channel/UCvzQtWYQ8DdnRWKG0ykW0Cg

*KOCAINE KOWBOYS*
https://www.youtube.com/channel/UCq513JR0CKGjf0qNtbX_XAw

*VAD3RS STATION*
https://www.youtube.com/channel/UCz3dXQq8m-NZDnxb9bfqAIQ

*HAWKWINDS*
https://www.youtube.com/channel/UCk8__Ssl29Rl_uV6IAm4U_A

*SHEEPYSIDE GAMING*
https://www.youtube.com/channel/UC5CqMTn5cba0UeduzIle-6g

ABOUT KILLING FLOOR 2...

Killing Floor 2 is a first-person shooter video game, that can be played alone or cooperatively with up to six players.[2] The game is based on events from Killing Floor, in which bio-tech firm Horzine's attempt to create military clones is hijacked by an insane researcher and unleashed on the UK. The clones have now rapidly spread across Europe, paralyzing the response from the European Union.[3] Within Killing Floor 2, taking place a month after the first game, the outbreak has spread beyond Europe,[2] causing governments to collapse and communication systems to fail.

Gameplay consists of players fighting through waves against Zeds. As waves pass, the enemy count, which scales with the number of players in the game, will increase and different enemy types are introduced with the final wave culminating in a boss fight. The boss character will be determined randomly upon the start of the last wave, with each boss having different strategies for defeating it.[4] Players are equipped with melee weapons and firearms, a healing syringe, and a welder used to block passages. Random weapons, ammo, and armor can be found by exploring the level, though players have a limited amount of weight they can carry.[5]

When players kill a Zed, they earn in-game money and experience points. Achieving certain types of kills, such as a head shot, will cause the game to enter "zed time", a few seconds where all game actions for all players are slowed down, which for players can be used to carefully aim their next shot or start a different course of action. The player can take damage from the various Zeds, which can be restored using their own medical syringe on themselves or having another character use theirs, among other regenerative items. Once a player's health is drained, the player-character will die and they will not respawn until the end of the current wave; the mission is failed if all players are dead simultaneously. Players gain a monetary bonus for surviving a round, which they can use to buy and sell body armor, ammo, and weapons at a store that is only open for a limited time between rounds. Game matches can be configured based on the number of rounds before the boss fight, and over four difficulty levels. A patch to be released in early 2016 will include a dynamic difficulty option, where a computer-based "Game Controller" will be able to alter the strength of subsequent waves, either making them easier or harder, based on the players' current performance.[6]

Prior to starting a game match, the player selects one of several perks representing basic combat classes (such as "field medic", "commando", or "support") that have various skill boosts, such as better damage with specific weapon types, healing other characters, or welding doors more effectively. In the meta-game, players earn experience points for their character towards gaining experience levels any of the perks by doing actions related to those perk classes; for example, healing other players will gain "field medic" experience even if the player is not using the "field medic" perk. Most experience is earned by using weapons specific to that class, such as explosive weapons for the "demolitions" class. Each level boosts the base skill statistics of the player's character when they use that perk, while every five levels, the player is able to select one of two specific skills to enable for their character. Skills include a mix of passive and active abilities, including some that can benefit the other team members.







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