Josef (Self-Expanding Factory): Tutorial 9 - Final(-ish) Blueprint Version!
Just a small video on how to set up the new blueprint including biters. Also, a little update on the first successful run and a few things that have changed.
I'm still not 100% sure this is working perfectly but so far I can't find anything wrong with it. Also, I don't think there will be any more major changes to this thing (by me, that is - feel free to modify and optimize all you want!), so I think I'll wrap this up soon. I want to do a longer, more detailed showcase video of JOSEF soon, but I'll have to let it run for a while and make sure it's all good to go now.
If I (or you) run into errors, I'll keep updating these links:
Starter: https://factoriobin.com/post/2q5GJ_lr/0 (Not updated yet)
Book: https://factoriobin.com/post/51FGFP8o/0 (21-07-09 23:00)
Make sure you have the latest version.
Initial commands:
/cheat
/c remote.call("silo_script", "set_no_victory", true)
/c game.player.surface.always_day=false
Recommended (once the whole thing is set up):
/c game.speed=20
Required mods:
Recursive Blueprint
Editor Extensions
Do Robots Build Automatic Trains (Might not be required any longer)
Disco Science
Text Plates
Feel free to come by the Discord server if you have problems,questions or suggestions, want to give feedback, yell at me loudly, all of that: https://discord.gg/SQwpdWDtTM
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