Journey to Incrementalia Part 6 4 4
Overview
Journey to Incrementalia is an incremental RPG game developed by Adam Travers
Players take on the role of a necromancer on a quest to reach the legendary lost city of Incrementalia by breaking down 99 impenetrable walls
The game combines elements of summoning minions, casting dark magic, and strategic planning to progress through the game
Gameplay
The gameplay of Journey to Incrementalia revolves around summoning an army of skeletons and other minions to break down walls blocking the path to Incrementalia
Players can choose to play actively or let the game run idle, allowing for flexibility in how they engage with the game
The game features over 70 spells and abilities, and players can engage in side quests to find legendary items and uncover the mysteries of Incrementalia
Features
Some key features of Journey to Incrementalia include:
Incremental RPG gameplay: Constantly grow in power and reach new heights
Destroy 99 walls: Use a variety of invocations, encantations, skills, and unique minions to break down walls
Over 70 spells and abilities: Unleash powerful spells and abilities to progress
Idle play option: Players can choose to play actively or let the game run idle
Side quests and legendary items: Engage in whimsical side quests and find legendary items
Dark fantasy soundtrack: Enjoy a synth dark fantasy soundtrack inspired by DOS classics
Reception
Journey to Incrementalia has received positive feedback from players and critics alike
The game's unique blend of incremental RPG mechanics, dark fantasy elements, and engaging gameplay has hooked many players
The demo version of the game has been particularly well-received, with players praising its addictive nature and the depth of its gameplay