Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2)

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Published on ● Video Link: https://www.youtube.com/watch?v=kXnBss6eSnQ



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In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animation. He shares tips on how to hook up a MASH network to create geometry-based outlines on a deforming nCloth mesh. Follow along on the Journey to VR blog as Daryl builds his own VR experience: http://autode.sk/J2VR







Tags:
vr
virtual reality
journey to vr
autodesk
autodesk maya
maya
mash
motion graphics