Stingray Lua Tips and Tricks Ep. 1

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Lua Tips & Tricks is a new series which provides pointers on how to use Lua to create performant game code in Stingray. In Episode 1, we cover using Lua to tweak the Vehicle Template to add a toggleable rear-view camera, as well as allowing the player to spawn into a vehicle placed in the level editor. Learn more on the GameDev blog: http://autode.sk/2nerpxL







Tags:
game engine
lua scripting
game dev
how to make a game
camera views