Journey to VR: Triggering animation clips from Maya in Unity

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Published on ● Video Link: https://www.youtube.com/watch?v=LAm0XDtnxTs



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This week on Journey to VR, Daryl continues working with character animation data in Unity. He goes over how to get the animation running in the engine and, with a little C# code, sets up a basic trigger system to transition from an idle animation clip to a hit animation clip.

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Tags:
Autodesk
AR
VR
Augmented Reality
Virtual Reality
Autodesk Maya
Unity
Animation
Tutorial