JSRF Prototype December 2001 Build Gameplay (JSRF)

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Published on ● Video Link: https://www.youtube.com/watch?v=H2LPegmkD-4



Duration: 27:13
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Running the December 2001 JSRF Beta disc on CXBX. You can notice many things are different or just unfinished such as the Garage and the cutscene's Dogenzaka Hill Lighting, Grind trick animations being slightly slower, unfinished translations, extra graffiti spots, lack of Graffiti Souls and much more. I even managed to unlock a Graffiti Soul using the Mystery Tape off screen, it acts the same as collecting a Mystery Tape when Collected. Unfortunately The game likes to load infinitely when i load a save and when I beat chapter one. I kinda hoped that we would get a much earlier build that featured the beta Shibuya Terminal layout but who knows, it could still be in the files. Enjoy!

Timestamps:
0:00 Startup
0:22 Garage
3:15 Professor K Transmission
5:42 Garage Continued
6:07 Dogenzaka Hill
12:17 Racing Beat
14:31 Police Encounter
16:08 Shibuya Terminal
20:16 Poison Jam Encounter
22:53 Combo Encounter
25:35 Police Encounter







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